![]() To see this content please enable targeting cookies. The very overtly Dark-Souls-influenced dungeon crawl is Hard apparently, so you'll be busting into its boss rooms repeatedly in your quest to bonk the hulking monstro-jerks until they fall down just right. That's why I really feel for the door in the trailer for former Witcher 2 man Tomasz Gop's Lords of the Fallen, which gets kicked, split, splattered, bashed, mashed, boiled, and stuck in a stew over and over and over forever. One day your kind is totally invincible - your unassuming lacquered flesh the only thing capable of withstanding a fully buffed out hero's galaxy lance machine punch gun - and the next the merest of kicks explodes you into splinters. I can't imagine it's easy being a videogame door.
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